

It works wonders when it does work, but I'd say it doesn't work about 25% of the time. It Cura and S3D handles a model well that I downloaded from thingiverse that slic3r doesn't, I'd say slic3r sucks, non-manifold or not. If you can determine why Slic3r has trouble with your models, produce a simple testcase, then report it through the Github bug tracker, you can improve the results for everyone. Yes, it had (and, surely, still has) errors, but it doesn't "suck". I've been using Slic3r for about three years now, feeding it hundreds of my OpenSCAD designs, and it works perfectly with manifold models.ĭuring those years, I have found, isolated, and reported several errors in Slic3r that were quickly corrected. When your modeling software or technique produces incorrect results, you really can't blame something else for not automatically cleaning up the mess in the manner you expect. Slic3r performs automatic mesh repair that compensates for many common modeling errors, but apparently your models have errors that overwhelm Slic3r's algorithms. It would be more accurate to say Scli3r "doesn't handle non-manifold models all that well." For someone who simply wants to print, I believe that's the reason why Robo3D is bundling Matter Control.Swbluto wrote:Slic3r sucks. Is it worth $140? For me? Yep because I want to be an advanced printer who has lots of geeky options. The UX is interesting - they really try moving slicing and machine control into separate functions. in this process is much smaller than in 3D-Printing or Fused Layer Modeling. I would put this app into the highly advanced category. To simplify the data exchange in future, interfaces are to be developed. I took their stock settings (and turned off the heated bed profile) and printed one of these:Īt quick speeds, 3600mm/m, it cranked out the piece in about 21 minutes - about the same as with Cura/Matter Control. More control and more model management (corrections, manipulation). More options than Cura, Kisslicer, Slic3r.

In terms of printing controls, it's intense. All it does is move the head to various locations. I tried their bed leveling routine first. At 250,000 baud, it won't connect to the Robo3D but when I changed the settings in the Marlin Firmware to 115,200, it connected fine. Mesh Simplify is a powerful Unity extension that allows you to quickly reduce polygon count on your 3D models using just a single click.
